[1]
“Integrasi Gamifikasi EdTech dalam Pengembangan Literasi Multimodal Siswa Madrasah Ibtidaiyah : Studi Kasus di MI Ma’arif NU Banjaranyar”, PISI, vol. 1, no. 03, pp. 1–8, Jun. 2026, Accessed: Jul. 13, 2026. [Online]. Available: https://journal.ranufa.com/index.php/PISI/article/view/18